﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace FriendlyFire
{
    public struct FileDataInfo
    {
        string name;
        long metadataid;        
        string path;        
        string extension;

        public string Name
        {
            get { return name; }
            set { name = value; }
        }
        public long MetadataID
        {
            get { return metadataid; }
            set { metadataid = value; }
        }
        public string Path
        {
            get { return path; }
            set { path = value; }
        }
        public string Extension
        {
            get { return extension; }
            set { extension = value; }
        }

    }
}
